NCEA Level 1 Digital Technologies
Course Description
Head of Faculty - Kaihautuu: Mr S. Qureshi.
Course Overview
Term 1
What you will learn: 2D and 3D design, modelling and animation - learn basic-advanced techniques
Standards offered:
1. AS 92004 - Create a computer program: Programming is carried out in the Python language.
2. AS 92005 - Develop a digital technologies outcome: Students work in the area of 3D Modelling using the industry standard Blender software.
3. AS 92006 - Demonstrate an understanding of usability in human-computer interface
Term 2
2D and 3D design and animation internal assessment
Term 3
C# programming and internal assessment - learn and apply basic-advanced techniques to create a 3D environment with a 2D character
Term 4
Human Computer Interaction - learning and preparation for external assessment
Recommended Prior Learning
Recommended to have done 10DIT, but that is not compulsory.
Contributions and Equipment/Stationery
Plug in headphones
Pathway
Set the foundation for university study and a career in the digital creative industries and computer science - 3D Modelling and Animation, Programming and Software Development.
Assessment Information
Assessment is through NCEA Achievement Standards; three internal standards and one external report submitted during Term 4.Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
External
NZQA Info
Digital Technologies 1.4 - Develop a digital media outcome
NZQA Info
Digital Technologies 1.7 - Develop a computer program
NZQA Info
Digital Technologies 1.8 - Use basic iterative processes to develop a digital outcome
NZQA Info
Digital Technologies 1.10 - Demonstrate understanding of human computer interaction